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Little League Baseball Game

2/3 BASEBALL RULES

New Skills to Teach

  • Catcher in gear.

  • Choosing which base is most appropriate to throw to.

  • Swinging at appropriate pitches.

  • Base running when the ball is hit to the outfield.

  • Tagging up

  • SS & 2nd baseman covering second base when the ball is hit.

Equipment

  • NO metal cleats. If non-metal cleats aren't available, tennis shoes should be worn. 

  • Both ears need to be covered by the helmet when hitting or catching.

  • When outside the dugout, all batters must have a helmet on.

  • Bats requirements

    • Must be USA stamped. NO Tee Ball stamped bats allowed.

  • This age division will play with a Rawlings 8U ball.

Dimensions

  • Base distance - 60’

  • Pitcher’s mound length - 40’

  • The player pitcher must stay as close to the mound as possible as the pitch is thrown.

Game Duration

  • Two 4-inning games. (unless home field team specifies one 7-inning game is necessary due to field restrictions like no lights at field)​

  • First game play through a tie until the game is won. Adjust for the second game as necessary. 

  • No new inning will start after 8:30 for the 2nd game. 2nd game can end in a tie.

  • Last inning of 2nd game can be finished out by home team if both teams agree on it.​

  • 5-run rule for an inning

  • Last inning is open to allow more than 5 runs. 

  • 10-run rule after 3 innings

Offensive
Play

  • Bunting is not allowed.

  • Base-Running

    • Lead-off not allowed until the ball is hit. 

    • If they hit the ball into the grass outfield, base runner can attempt to advance 2 bases max. This includes hard grounders that roll to the outfield.

    • Overthrown balls at the base – the runner can attempt to advance 1 base.

    • Runners MUST attempt to avoid contact with a defensive player at any base or home plate.

  • Hitting

    • Every dressed player bats regardless if they are on the bench or in the game defensively. 

    • 5 swinging strikes or 7 pitches. If a batter fouls, it counts as a strike, but a batter cannot strike out on a foul ball. No tee should be used. 

Defensive
Play

  • Pitching

    • Coach pitch is preferred, but the use of a pitching machine is allowed by the team who wishes to use it. Whichever method the coach feels is more accurate. 

  • Play 10 players (4 outfielders)

  • Every player plays at least 2 innings defensively in a game. 

  • Fielders are never allowed to block a base or the plate without the ball.

© 2023 by Professionally Driven Productions

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